While I find it hard to motivate this as a post in retrocomputing context, I guess, it may be appreciated by anyone with an interest in the subject. (It has actually much to do with why I personally became interested in computer history and human-machine interaction.) The thing in question is what may be called an accomplish-anything-in-a-WIMP-interface-environment simulator and is somewhat of a (web-based) game (we do not do games here), and it is certainly amusingly frustrating and nostalgic at the same time.
The author is Pippin Barr, assistant professor in the Department of Design and Computation Arts at Concordia University in Montréal. Here’s a bit of background information on the project: https://github.com/pippinbarr/itisasifyouweredoingwork/tree/master/press
It is as if you were doing work had been around for a long time before I really managed to start working on it properly. I actually documented the original moment that sparked that game in a blog post titled Close analysis of having a game idea - basically I was watching Rilla resizing an image while working on a project and suddenly felt like it would be amazing to have a game entirely premised on totally conventional operations with traditional user-interfaces.
The page also includes a short promotional video:
Via HN, discussion at https://news.ycombinator.com/item?id=23430671