Digging in to Scala Multimedia on the Amiga

My first post on Stone Tools was Deluxe Paint on the Amiga. After some time exploring other genres and machines, I’ve circled back to the Amiga this week.

This time I get out of my print media comfort zone and dip a cautious toe into digital video waters. Specifically, I get to know Scala Multimedia MM300

I won’t say I became an expert by any stretch of the imagination, but I did become more confident and had a lot of fun building presentations for the post. I also discuss the IFF file format, poked around with genlocking, and wrote a dumb poem singing the praises of the so-common-its-overlooked hero of UI/UX interactions.

Bonus: I route live iPhone/Android video through Scala in WinUAE for streaming into Discord/Twitch.

As the saying goes, “There’s something for everyone.” I hope the community enjoys it!

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Back in the day reading the sample code in the IFF documentation gave me an aha! moment on recursion.

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Another great Blog post as usual! As a bit of a video-person, this was really interesting to me. Maybe if I ever get a good video-tape editing workflow setup I’ll see about hooking it into an emulated amiga and making a retro-tech video with actual retro tech!

Also, just a sidenote, the little sections of work created in the program really make your blog for me. I don’t think I’d be half as interested in any of these tools if I wasn’t getting a live demo as part of the discussion of them. Especially in this post, I felt like the videos were a really playful way of breaking up the work and giving some shape to the features discussed.

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If you build such a video, I will be excited to watch it!

Thank you for the feedback. I’m glad my approach is having its intended effect. I read and watched other, similar blogs and videos, usually just one-off looks at “word processors” or something. Personally, I found them kind of dry, like I was reading the table of contents from the manual. To my mind, the retrocomputing experience is just that, an “experience” so I want to try in some way to capture that feeling. It’s also proving to be significantly more work than I first expected, especially for software I’m not already familiar with.

Ah well, in for a penny, in for a pound. I hope the series continues to be of interest to you going forward!

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